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The GameCycle

Get the excitement of playing Nintendo racing games while getting a great upper body workout!

Engaging At All Ages

The GameCycle lets kids, adults and seniors “play their way” to better fitness. For kids, the GameCycle provides a challenge that many of them seek out on their own — the challenge of videogames. But, now while playing their favorite racing videogame, kids are getting a great workout too.

Upper-body Exercise Merged With Gameplay.

For fitness centers, YMCAs, and Community Centers, the GameCycle offers the kind of innovative exercise outlet that brings people through the door. Upper body exercise outlets are often under-represented in exercise facilities — in part because standard arm ergometers are considered boring. The GameCycle shatters that boring image by offering upper-body exercise merged with videogames.

While appealing to a general audience, the GameCycle also makes your facility attractive to a growing population of people (especially as baby boomers age) with mobility disabilities who are unable to exercise with their legs. For people who cannot exercise with their legs, the GameCycle represents a tailor-made innovation.

Get the excitement of playing Nintendo GameCube racing games while getting a great upper body workout!

  • Speed is controlled by turning the arm cranks, and steering is controlled by tilting the cranks left and right.
  • Adjustable resistance, hand grips, and height settings lets you customize your workout!
  • A user-friendly touch screen interface
  • Cranking can be easily set to be in-line (non-reciprocal) or not in-line (reciprocal)
  • Crank lengths that can be quickly adjusted to match the needs of the user
  • A side to side tilt feature for steering (for gameplay) that can be turned off to mimic a standard arm-ergometer
  • Height of the GameCycle can now be adjusted so the person can be sitting or standing

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